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Year 10 Edexcel Computer Science: Vocabulary Terminology Quick-Memory Guide | Edexcel计算机科学词汇术语速记指南(10年级)

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📚 Year 10 Edexcel Computer Science: Vocabulary Terminology Quick-Memory Guide | Edexcel计算机科学词汇术语速记指南(10年级)

This guide is designed to help Year 10 students rapidly master essential vocabulary and terminology for the Edexcel Computer Science curriculum. Each term is presented with a clear English definition and a matching Chinese explanation, often accompanied by memory aids such as associations, abbreviations, or analogies. Use this as a daily drill to build a solid foundation for exams.

本指南旨在帮助10年级学生快速掌握Edexcel计算机科学课程的核心词汇与术语。每个术语均配有清晰英文定义与对应中文解释,并常附有联想、缩写或类比等记忆诀窍。可每日温习,为考试奠定坚实基础。


1. Computational Thinking & Algorithms | 计算思维与算法

Algorithm: A sequence of well-defined instructions to solve a problem or accomplish a task. (Memory aid: Think of a recipe - each step must be followed in order.)

算法:一组定义明确的指令序列,用于解决问题或完成任务。(记忆助记:就像菜谱,每一步必须按顺序执行。)

Decomposition: Breaking a complex problem down into smaller, more manageable sub-problems. (Think of solving a jigsaw puzzle: you sort edge pieces first.)

分解:将复杂问题拆解成更小、更易处理的子问题。(想象拼图:先找出边缘块。)

Abstraction: Filtering out unnecessary details to focus on the essential features of a problem. (Like a map showing only roads, not every tree.)

抽象:过滤掉不必要的信息,专注于问题的关键特征。(如同地图只标出道路,不画每一棵树。)

Pattern Recognition: Identifying similarities or common characteristics among problems. (Spotting that both programs use a loop to repeat actions.)

模式识别:识别问题之间的相似性或共同特征。(观察到两个程序都用循环来重复操作。)

Pseudocode: A high-level, human-readable description of an algorithm using plain language and common programming constructs, not actual code. (Often uses keywords like IF, WHILE, FOR.)

伪代码:一种使用自然语言和常见编程结构来描述算法的高级、可读形式,而非真实代码。(常用 IF、WHILE、FOR 等关键字。)

Flowchart: A diagrammatic representation of an algorithm, using standard symbols: oval (start/end), parallelogram (input/output), rectangle (process), diamond (decision), arrows (flow).

流程图:用标准化符号图示算法:椭圆形(开始/结束)、平行四边形(输入/输出)、矩形(处理)、菱形(判定)、箭头(流向)。


2. Programming Fundamentals | 编程基础

Variable: ied during program execution. Example: score = score + 1. (Memory: think of a box labelled 'score' that can hold different numbers.)

变量:一个命名数据容器,其值可在程序执行中改变。例如:score = score + 1。(记忆:像贴有'分数'标签的盒子,可装入不同数字。)

Constant: changed once it is assigned. Example: PI = 3.14. (Think of a frozen value, never thawed.)

常量:一个赋值后即不可更改的命名值。例如:PI = 3.14。(想象被冻结的值,永不改变。)

Assignment: The process of giving a value to a variable, typically using the '=' symbol. Example: total = price * quantity.

赋值:为变量指定一个值的过程,通常使用'='符号。例如:total = price * quantity。

Sequence: Executing program instructions one after another in the order they are written. (Like reading a book from page 1 to the end.)

顺序:按编写顺序依次执行程序指令。(如同从第1页读到最后一页的书。)

Selection: Controlling the flow of a program by making decisions, usually with IF...ELSE statements. (Think of a fork in the road.)

选择:通过判断控制程序流程,常用 IF...ELSE 语句。(想象道路岔口。)

Iteration: Repeating a block of code; either count-controlled (FOR loop) or condition-controlled (WHILE loop). (Memory aid: 'repetition' means doing something again and again.)

迭代:重复执行一段代码;分为计数控制循环(FOR)与条件控制循环(WHILE)。(记忆纽带:'重复'即一次又一次地做某事。)


3. Data Representation | 数据表示

Binary: ystem using only 0 and 1. All computer data is ultimately stored as binary. (Memory: Think 'bi' = two.)

二进制:仅使用 0 和 1 的基数为 2 的数字系统。所有计算机数据最终都以二进制存储。('bi' 联想为双。)

Denary (Decimal): The base-10 system with digits 0-9, used in everyday life. (Denary = deci = ten.)

十进制:使用 0-9 十个数字的基数为 10 的系统,日常生活中使用。

Hexadecimal: and letters A-F. Each hex digit represents 4 bits (a nibble). (Memory: Hex = 6 + 10 = 16.)

十六进制:使用 0-9 和 A-F 的基数为 16 的系统。每个十六进制位代表 4 个比特(半字节)。

Bit: A single binary digit (0 or 1). The smallest unit of data. (b lowercase).

比特(位):一个二进制数字(0 或 1)。数据的最小单位。(小写 b)

Nibble: A group of 4 bits. Example: 1010₂ is one nibble.

半字节:4 个比特组成一组。例:1010₂ 就是一个半字节。

Byte: A group of 8 bits, often used to represent a single character. (B uppercase).

字节:8 个比特组成一组,常用于表示单个字符。(大写 B)

Pixel: nt of a digital image. Resolution = width in pixels × height in pixels. (Picture element).

像素:数字图像中最小的可控单元。分辨率 = 像素宽度 × 像素高度。

Colour Depth: ingle pixel. More bits = more colours. Example: 8-bit colour depth gives 2⁸ = 256 colours.

颜色深度:用于表示单个像素颜色的比特数。位数越多,色彩越丰富。例:8 位颜色深度可表示 2⁸ = 256 种颜色。

Sample Rate: The number of samples taken per second when converting analogue sound to digital. Measured in Hertz (Hz). (Think of taking snapshots of sound waves.)

采样率:将模拟声音转换为数字信号时每秒采集的样本数,单位是赫兹(Hz)。

Bit Depth (audio): The number of bits used to store each audio sample. Higher bit depth gives better sound quality. Example: 16-bit audio can record 2¹⁶ levels.

位深度(音频):存储每个音频样本所用的比特数。位深度越高音质越好。例:16 位音频可记录 2¹⁶ 个等级。


4. Computer Systems | 计算机系统

CPU (Central Processing Unit): The 'brain' of the computer that processes instructions. It contains the Control Unit (CU), Arithmetic Logic Unit (ALU), and registers.

中央处理器(CPU):计算机的'大脑',负责处理指令。包含控制单元(CU)、算术逻辑单元(ALU)和寄存器。

ALU (Arithmetic Logic Unit): Performs arithmetic (+, -, ×, ÷) and logical (AND, OR, NOT) operations.

算术逻辑单元:执行算术运算(加减乘除)和逻辑运算(与、或、非)。

Control Unit (CU): Directs the operation of the processor by sending control signals. It decodes instructions.

控制单元:通过发送控制信号指挥处理器工作,负责指令译码。

Register: A small, fast storage location inside the CPU. Key registers: PC (Program Counter), MAR (Memory Address Register), MDR (Memory Data Register), ACC (Accumulator).

寄存器:CPU内部的高速小容量存储位置。重要寄存器:程序计数器(PC)、存储器地址寄存器(MAR)、存储器数据寄存器(MDR)、累加器(ACC)。

Fetch-Decode-Execute Cycle: The process by which the CPU retrieves an instruction from memory (fetch), works out what to do (decode), and carries it out (execute). (Memory: F-D-E like 'Find, Decide, Execute'.)

取指-译码-执行周期:CPU 从内存取出指令(取指)、分析指令(译码)、执行指令(执行)的循环过程。(记忆:Fetch找到,Decode决定,Execute执行。)

Clock Speed: asured in Hertz (Hz). 3 GHz = 3 billion cycles per second. (Think of a metronome ticking.)

时钟频率:处理器执行指令的速度,单位为赫兹(Hz)。3 GHz 即每秒 30 亿个周期。

Cache: A small amount of very fast memory located close to the CPU, used to store frequently accessed data. Levels: L1 (fastest, smallest), L2, L3.

高速缓存(缓存):靠近CPU的极高速小容量存储器,用于存放经常访问的数据。分为 L1(最快最小)、L2、L3 三级。


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5. Memory & Storage | 内存与存储

RAM (Random Access Memory): Volatile memory that stores data and programs currently in use. Data is lost when power is off. (Think of workspace or desk.)

随机存取存储器(RAM):易失性存储器,存储正在运行的程序与数据。断电后数据丢失。(想象工作台或书桌。)

ROM (Read Only Memory): Non-volatile memory that stores permanent instructions, e.g., BIOS/bootstrap loader. Cannot be modified easily.

只读存储器(ROM):非易失性存储器,存储永久性指令(如 BIOS/引导程序),一般不可修改。

Volatile vs Non-volatile: Volatile memory loses its contents when power is removed (e.g., RAM). Non-volatile retains data (e.g., ROM, HDD).

易失性与非易失性:易失性存储器断电后数据丢失(如 RAM);非易失性存储器断电保留数据(如 ROM、硬盘)。

Primary Storage: Memory directly accessible by the CPU, mainly RAM and ROM. Faster but limited capacity.

主存储(内存):CPU 可直接访问的存储器,主要是 RAM 和 ROM,速度快但容量有限。

Secondary Storage: (flash), optical discs (CD/DVD). (Memory: secondary = extra storage, not directly by CPU.)

辅助存储(外存):长期保存数据的非易失性存储,如硬盘(磁性)、固态硬盘(闪存)、光盘(CD/DVD)。(辅助即 CPU 不直接访问的额外存储。)

Virtual Memory: A technique that uses part of the hard drive as if it were extra RAM when physical RAM is full. Allows larger programs but slower access.

虚拟内存:当物理 RAM 不足时,将部分硬盘空间当作额外 RAM 使用的技术。可运行更大程序,但存取较慢。


6. Networks | 计算机网络

LAN (Local Area Network): A network covering a small geographical area, like a school or office. Usually high speed and privately owned.

局域网(LAN):覆盖较小地理范围的网络,如学校或办公室。通常高速、私有。

WAN (Wide Area Network): A network spanning large geographical areas, e.g., the Internet. Connects LANs, often using public infrastructure.

广域网(WAN):覆盖大地理范围的网络,例如因特网。连接多个局域网,常使用公共设施。

Client-Server: A network model where clients request services and a central server provides them. E.g., web server and browsers.

客户-服务器模型:客户请求服务,中央服务器提供服务。如网页服务器与浏览器。

Peer-to-Peer (P2P): All devices are equal and share resources directly without a central server. Used in file-sharing networks.

对等网络(P2P):所有设备平等,直接共享资源,无需中央服务器。常用于文件共享。

Network Topology: The physical or logical layout of a network. Star: all devices connect to a central switch; Bus: single cable; Ring: circular; Mesh: every device connects to every other.

网络拓扑:网络的物理或逻辑布局。星型:所有设备连接到中央交换机;总线型:单根电缆;环型:环形;网状:每个设备相互连接。

Protocol: A set of rules that govern how data is transmitted over a network. TCP/IP, HTTP, HTTPS, FTP, SMTP, POP3, IMAP.

协议:管理网络数据传输的一组规则。如 TCP/IP、HTTP、HTTPS、FTP、SMTP、POP3、IMAP。

HTTP vs HTTPS: ransmits web data; HTTPS uses encryption (SSL/TLS) for secure communication. (S = Secure).

HTTP 与 HTTPS:HTTP 传输网页数据;HTTPS 使用加密(SSL/TLS)确保安全通信。(S 代表 Secure。)

IP Address: A unique numerical label assigned to each device on a network, e.g., 192.168.1.1 (IPv4). MAC address is a hardware address hardcoded into a network interface card.

IP 地址:网络中每个设备的唯一数字标识,例如 192.168.1.1(IPv4)。MAC 地址是网卡硬件中内置的物理地址。

Packet: A small unit of data sent over a network. Contains header (source/destination IP, sequence number) and payload (actual data).

数据包:通过网络发送的小数据单元。包含头部(源/目标 IP、序号)和有效载荷(实际数据)。


7. Cyber Security | 网络安全

Malware: Malicious software designed to damage or gain unauthorised access. Includes viruses, worms, trojans, spyware.

恶意软件:旨在破坏或非法获取访问权限的恶意软件,包括病毒、蠕虫、特洛伊木马、间谍软件。

Virus: A self-replicating program that attaches to other files and spreads when those files are executed. (Like a biological virus needing a host.)

病毒:一种自我复制程序,依附于其他文件,当宿主文件被执行时传播。

Worm: A standalone malware that replicates and spreads across networks without needing a host file. (Memory: 'worm' crawls through networks.)

蠕虫:一种独立恶意软件,无需宿主文件即可通过网络自行复制和传播。

Trojan: Malware disguised as legitimate software, tricking users into installing it. It does not self-replicate.

特洛伊木马:伪装成合法软件诱骗用户安装的恶意软件,不自我复制。

Phishing: Fraudulent attempt to obtain sensitive information (passwords, credit card numbers) by impersonating a trustworthy entity, often via email.

网络钓鱼:通过假冒可信实体(常用电子邮件)诱骗用户提供敏感信息(密码、信用卡号)的欺诈行为。

Brute-force Attack: A trial-and-error method to crack passwords by systematically trying all possible combinations. (Like trying every key on a keyring.)

暴力破解攻击:通过系统地尝试所有可能组合来破解密码的试错方法。

Firewall: A network security system that monitors and controls incoming and outgoing traffic based on predetermined rules. (Think of a security guard checking IDs.)

防火墙:根据预定规则监视和控制进出网络流量的安全系统。

Encryption: The process of converting plaintext into ciphertext to protect data confidentiality. Only authorised parties with a key can decrypt it.

加密:将明文转换为密文以保护数据机密性的过程。只有持有密钥的授权方才能解密。


8. Boolean Logic | 布尔逻辑

Boolean Value: A data type that has only two possible values: True (1) or False (0). Named after George Boole.

布尔值:只有两种可能值的数据类型:真(1)或假(0),以乔治·布尔命名。

NOT Gate: A logic gate that inverts the input. Output is True if input is False. Symbol: ¬A or Ā.

非门:将输入取反的逻辑门。输入假则输出真。符号:¬A 或 Ā。

AND Gate: Output is True only when all inputs are True. Symbol: A · B or A ∧ B. (Think: need both keys to open a safe.)

与门:仅当所有输入都为真时输出真。符号:A · B 或 A ∧ B。

OR Gate: Output is True if at least one input is True. Symbol: A + B or A ∨ B. (Think: either light switch turns on the light.)

或门:至少一个输入为真时输出真。符号:A + B 或 A ∨ B。

Truth Table: A table showing all possible input combinations and the corresponding output for a logic circuit. Columns: Inputs (A, B) | Output (Q).

真值表:列出逻辑电路所有可能输入组合及其对应输出的表格。列:输入(A、B) | 输出(Q)。

Boolean Expression: A mathematical expression that evaluates to True or False. Example: Q = (A AND B) OR C.

布尔表达式:计算结果为真或假的数学表达式。例:Q = (A AND B) OR C。


9. Data Types & Structures | 数据类型与结构

Integer: A whole number, positive or negative, without a fractional part. E.g., -3, 0, 42.

整数:不含小数部分的正负整数,如 -3、0、42。

Float/Real: A number that can have a fractional part, stored in floating-point format. E.g., 3.14, -0.001. (Memory: 'float' because the decimal point can float.)

浮点数/实数:可含小数部分的数,以浮点格式存储,如 3.14、-

Published by TutorHao | Year 10 Computer Science Revision Series | aleveler.com

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