📚 KS3 CIE Media: Key Terminology Memorisation Guide | KS3 CIE 媒体:词汇术语速记指南
Media Studies is built on a shared language. Whenever you analyse a film scene, a magazine cover or a news broadcast, you need the right terms to describe exactly what is happening and what effect it has on the audience. This guide groups the essential KS3 CIE Media terminology into ten bite-sized sections, with clear English definitions followed by matching Chinese explanations. Use it as a quick-reference revision tool to lock the words into your memory and to build confidence for exams and classroom discussions.
媒体研究建立在一套共通的语言之上。每当你分析影片片段、杂志封面或新闻播报时,你都需要准确的术语来描述正在发生什么以及它对受众产生了何种效果。这份指南将 KS3 CIE 媒体课程必须掌握的术语分成十个便于记忆的板块,先提供清晰的英文定义,再配上中文解释。你可以把它当作快速查阅的复习工具,把词汇牢牢记在脑中,为考试和课堂讨论增添信心。
1. Camera Shots and Framing | 镜头景别与构图
Camera shots control how much of the subject or setting the audience can see. Each shot creates a different relationship between the viewer and what is shown on screen. Recognising shot types is the first step in any media analysis.
镜头景别控制着受众能看到多少主体或场景。每一种镜头都在观众和屏幕所呈现的内容之间建立起一种不同的关系。识别镜头类型是任何媒体分析的第一步。
Extreme Long Shot (ELS): Also called an establishing shot, this frames the subject from a great distance, often showing the surrounding environment or landscape. It gives the audience a sense of context and scale.
极远景 (ELS): 也被称为定场镜头,在很远的距离拍摄主体,常常展现周围的环境或风景。它为观众提供背景感和规模感。
Long Shot (LS): The subject is fully visible from head to toe, but the background still dominates the frame. It is useful for showing a character’s body language within a setting.
远景 (LS): 主体全身可见,但背景仍然占据画框主要部分。它适合在场景中展示人物的肢体语言。
Medium Shot (MS): Frames the subject from the waist up. This shot is common in conversations because it balances character and surroundings while allowing facial expressions to be read clearly.
中景 (MS): 从腰部以上框取主体。这种镜头在对话中很常见,因为它在平衡人物与周围环境的同时,还能让观众清楚看到面部表情。
Close-up (CU): Tightly frames a person’s face or a specific detail of an object. It draws attention to emotions, reactions or significant items and creates intimacy.
特写 (CU): 紧密框取人物面部或物体的某个细节。它将注意力引向情绪、反应或重要物品,营造亲密感。
Extreme Close-up (ECU): Frames only a small part of the face, such as an eye or a mouth, or a tiny object. It can feel intense, unsettling or highly symbolic.
极特写 (ECU): 只框取面部的一小部分,比如一只眼睛或嘴巴,或者一个微小的物件。它会带来紧张、不安或高度象征性的感觉。
Over-the-shoulder Shot (OSS): The camera looks over one character’s shoulder to show what they are looking at. It is often used in conversations to establish spatial relationships and point of view.
过肩镜头 (OSS): 摄影机从某个角色的肩后拍摄,展示他们所注视的对象。它常用于对话场景,以建立空间关系和视点。
2. Camera Angles | 拍摄角度
Angle describes the position of the camera relative to the subject. It shapes how powerful, vulnerable or relatable a character appears, and it can subtly guide audience sympathies.
角度描述摄像机相对于主体的位置。它塑造了角色显得强大、脆弱还是贴近观众,并能微妙地引导受众的同情心。
Eye-level Angle: The camera is placed at the subject’s eye height. It suggests equality and encourages the audience to identify with the character.
平视角度: 摄影机放置在与被摄主体眼睛等高位置。它暗示平等,并促使观众认同该角色。
High-angle Shot: The camera looks down on the subject from above. This makes the subject appear smaller, weaker or more vulnerable.
俯拍镜头: 摄影机从上方朝下拍摄主体。这使主体显得更渺小、更软弱或更易受伤害。
Low-angle Shot: The camera looks up at the subject from below. It makes the subject look larger, more powerful or threatening.
仰拍镜头: 摄影机从下方朝上拍摄主体。它使主体看起来更庞大、更有力量或更具威胁。
Bird's-eye View: The camera is positioned directly overhead, as if the audience is looking down from the sky. It can suggest omniscience, detachment or give a map-like overview of a scene.
鸟瞰视角: 摄影机位于正上方,仿佛观众从空中俯视。它可以暗示全知、疏离,或像地图一样呈现场景全貌。
Dutch Tilt (Canted Angle): The camera is deliberately tilted so the horizon line is diagonal. This creates a sense of unease, disorientation or tension.
荷兰式倾斜(倾斜角度): 摄影机被故意倾斜,使水平线呈对角线。这会营造不安、迷失方向或紧张的感觉。
3. Camera Movement | 镜头运动
Movement adds dynamism and meaning. The way the camera moves can follow action, reveal new information or create a particular emotional tone, from calm to chaotic.
运动为画面增添动感与意义。摄影机的运动方式可以跟随动作、揭示新信息,或营造从平静到混乱的特定情感基调。
Pan: The camera head swivels left or right from a fixed position. It is often used to follow a moving subject or to slowly reveal a landscape.
水平摇摄 (Pan): 摄影机机身在固定位置上向左或向右旋转。它常被用来跟随移动的主体或慢慢展示风景。
Tilt: The camera head moves up or down from a fixed position. It can emphasise height, power or vulnerability.
垂直摇摄 (Tilt): 摄影机机身在固定位置上向上或向下摇动。它可以强调高度、权势或脆弱。
Track (Dolly): The entire camera moves along tracks, often towards or alongside a subject. Tracking shots can create a smooth, flowing sense of movement.
推拉轨道运动 (Track/Dolly): 整个摄影机在轨道上移动,常朝主体推进或与主体平行移动。推轨镜头能营造平滑流畅的运动感。
Zoom: The camera lens adjusts its focal length to make the subject appear closer or farther away without physically moving. A slow zoom can build suspense.
变焦 (Zoom): 摄影机镜头调整焦距,使主体看起来更近或更远,而机身并不移动。缓慢变焦可以营造悬念。
Handheld Camera: The camera is carried by the operator, resulting in a shaky, unstable image. It is often used to create realism, urgency or documentary-style immediacy.
手持摄影: 摄影机由操作者携带,画面会产生摇晃和不稳定感。它常用来创造真实感、紧迫感或纪录片式的临场效果。
4. Editing Techniques | 剪辑技巧
Editing shapes the rhythm of a text and controls the flow of information. Every cut, transition and juxtaposition influences how the story is understood and how the audience feels.
剪辑塑造文本的节奏并控制信息流动。每一次剪切、转场和并置都会影响观众理解故事的方式及其感受。
Cut: The most basic edit, where one shot instantly replaces another. It is used to change viewpoint, advance time or create contrast.
剪切 (Cut): 最基本的编辑方式,一个镜头瞬间替换为另一个镜头。它用来改变视点、推进时间或制造对比。
Fade In / Fade Out: A shot gradually appears from black (fade in) or disappears into black (fade out). It often signals the start or end of a scene.
淡入 / 淡出: 一个镜头从黑屏中逐渐显现(淡入)或逐渐隐入黑屏(淡出)。它通常标志着一个场景的开始或结束。
Dissolve: One shot gradually blends into another, with the two images briefly overlapping. It can suggest a passage of time or a connection between scenes.
溶接 (Dissolve): 一个镜头逐渐融入另一个镜头,两个画面短暂重叠。它可以暗示时间的流逝或场景之间的联系。
Jump Cut: A disorienting cut that breaks continuity, often by jumping forward in time within the same shot. It can feel jarring or energetic.
跳切 (Jump Cut): 打破连续性的切换,常常在同一镜头内时间突然跳跃向前。它会带来突兀或充满活力的感觉。
Cross-cutting: Alternating between two or more scenes happening at the same time in different places. It builds suspense and encourages the audience to make comparisons.
交叉剪辑: 在两个或多个同时发生在不同地点的场景之间来回切换。它能制造悬念并促使观众进行比较。
Montage: A rapid sequence of shots compressing time and packing a lot of information into a short period. It is often set to music and used to show training, growth or the passing of events.
蒙太奇: 一组快速剪辑的镜头,压缩时间并在短时间内传达大量信息。它常配以音乐,用来表现训练、成长或事件经过。
5. Sound Terminology | 声音术语
Sound creates atmosphere, anchors meaning and directs emotional responses. Analysing whether sound belongs to the story world or lies outside it is fundamental to media literacy.
声音营造氛围、锚定意义并引导情感反应。分析声音是属于故事世界还是处于其外部,是媒体素养的基础。
Diegetic Sound: Any sound that originates from within the story world. Characters can hear it. Examples include dialogue, footsteps, a slamming door or music playing on a radio inside the scene.
剧情内声音: 任何源自故事世界内部的声音。剧中角色能够听见。例如对话、脚步声、关门声或场景中的收音机音乐。
Non-diegetic Sound: Sound that comes from outside the story world. Characters cannot hear it. This includes background music (score), voiceover narration and sound effects added for the audience only.
剧情外声音: 来自故事世界外部的声音。角色无法听见。包括背景配乐、画外音旁白以及仅为观众添加的音效。
Sound Bridge: A transition device in which the sound from the next scene begins before the current image ends, or the sound from the current scene carries into the next. It smoothes edits and creates connections.
声音桥接: 一种转场手法,在上一画面结束前,下一场景的声音已开始,或上一场景的声音延续到下一画面。它能平滑剪辑并建立关联。
Ambient Sound: Background noise that establishes a location's atmosphere, such as traffic, birdsong or wind. It makes a setting feel authentic and lived-in.
环境音: 建立起场景气氛的背景声音,如车流声、鸟鸣或风声。它让场景显得真实且富有生活气息。
Voiceover (VO): Narration spoken by an unseen speaker, often guiding the audience’s understanding or revealing a character’s inner thoughts.
画外音 (VO): 由未出镜的讲述者进行的陈述,常用来引导观众的理解或揭示角色的内心想法。
Sound Effect (SFX): A recorded or artificially created sound used to emphasise an action, build tension or add realism, such as a laser blast or a heartbeat.
音效 (SFX): 录制或人工制造的声音,用于强调动作、营造紧张感或增加真实感,例如激光炮声或心跳声。
6. Mise-en-scène | 场面调度
Mise-en-scène is a French term meaning 'placing on stage'. It covers everything the audience can see in the frame: setting, props, lighting, costume and the positioning of characters. All these elements work together to create meaning.
场面调度是一个法语术语,意为“置于舞台之上”。它涵盖观众在画框内能看到的一切:场景、道具、灯光、服装以及角色的站位。所有这些元素共同作用以创造意义。
Setting: The place and time where the action occurs. It can be realistic or stylised, and it instantly communicates genre and mood, such as a dark alley suggesting danger or a bright classroom suggesting order.
场景: 情节发生的地点和时间。它可以是写实的或风格化的,并立即传递出类型与情绪,例如黑暗小巷暗示危险,明亮的教室暗示秩序。
Props: Any object handled by a character or placed in the setting. A prop can be a symbolic 'propa-gandist' of meaning, like a detective's magnifying glass or a character’s worn-out diary.
道具: 角色手持或放置在场景中的任何物品。道具可以是意义的象征性“宣传者”,例如侦探的放大镜或角色破旧的日记。
Costume and Make-up: Clothing and facial preparation that reveal a character’s personality, status, era or transformation. A sharp suit may suggest authority; dirty, torn clothes may suggest poverty or struggle.
服装与化妆: 展示角色个性、地位、时代或转变的衣物和面部修饰。一套笔挺的西装可能暗示权威,而肮脏破烂的衣物可能暗示贫穷或挣扎。
Facial Expression and Body Language: Non-verbal communication shown through an actor's face and posture. A clenched fist suggests anger, while slumped shoulders suggest sadness or defeat.
面部表情与肢体语言: 通过演员的面部和姿势传达的非语言信息。紧握的拳头暗示愤怒,下垂的肩膀暗示悲伤或挫败感。
Blocking: The arrangement and movement of actors in relation to the camera and each other. Where a character stands—central, at the edge, in the background—affects their perceived importance.
走位调度: 演员在场景中相对摄影机和彼此的位置安排与移动。角色站在哪里——中央、边缘、背景——会影响他们所被感知的重要性。
7. Lighting and Colour | 灯光与色彩
Lighting sculpts the image. It directs the eye, hides or reveals information and sets the emotional temperature of a scene. Together with colour, it builds symbolism and mood.
灯光塑造画面形象。它引导视线,隐藏或揭示信息,并设定场景的情感温度。它与色彩一同构建起象征意义和情绪。
High-key Lighting: Bright, evenly distributed light with few shadows. It is often used in comedies, musicals and adverts to create an upbeat, optimistic feeling.
高调光: 明亮而均匀的光线,阴影很少。它常用于喜剧、歌舞片和广告,以营造欢快、乐观的感觉。
Low-key Lighting: A lighting style dominated by deep shadows and strong contrasts between light and dark. It creates suspense, mystery or fear and is a hallmark of film noir and horror.
低调光: 以深厚阴影和强烈的明暗对比为主导的光影风格。它营造悬念、神秘或恐惧感,是黑色电影和恐怖片的标志。
Backlighting: Light comes from behind the subject, often creating a silhouette. It can make a character appear mysterious, heroic or menacing.
背光: 光线来自被摄主体的背后,常形成剪影。它可以让角色显得神秘、英勇或气势汹汹。
Colour Palette: The range of colours chosen for a film, advert or magazine. A warm palette (reds, oranges) suggests passion or danger; a cool palette (blues, greens) suggests calm or sadness.
色彩调色板: 为影片、广告或杂志选定的色彩范围。暖色调(红、橙)暗示激情或危险;冷色调(蓝、绿)暗示平静或悲伤。
Saturation: The intensity of colour. Highly saturated colours feel vivid and energetic, while desaturated (washed-out) colours feel realistic, gritty or bleak.
饱和度: 色彩的浓烈程度。高饱和度的颜色显得鲜艳而有活力,而低饱和度(褪色)的颜色则显得写实、粗粝或阴郁。
8. Narrative Structures | 叙事结构
Narrative is how a story is told. The order of events, the codes used and the conflicts set up all shape the audience’s journey. Understanding narrative theory helps you explain why stories grip us.
叙事是指故事被讲述的方式。事件的顺序、运用的符码以及建立起来的冲突共同塑造了观众的体验。理解叙事理论能帮助你解释为什么故事会吸引我们。
Linear Narrative: Events are presented in chronological order, from beginning to middle to end. It is straightforward and easy to follow.
线性叙事: 事件按时间顺序呈现,从开端经过中间发展到结尾。它直接明了,容易跟随。
Non-linear Narrative: Events jump around in time, using flashbacks, flash-forwards or parallel timelines. It can create mystery or invite the audience to piece the story together.
非线性叙事: 事件在时间中跳跃,运用闪回、闪前或平行时间线。它能制造神秘感,或邀请观众自己拼凑故事。
Flashback: A scene that interrupts the present action to show an event from the past. It provides backstory and reveals character motivation.
闪回: 打断当前情节、展现过去某个事件的场景。它提供背景故事并揭示角色动机。
Enigma Code: Part of Barthes’ theory — a question or puzzle introduced in a narrative to hook the audience. The desire to find out the answer drives the plot forward.
谜题符码: 巴特理论的一部分——叙事中引入的一个问题或谜团,用来吸引观众。想要知晓答案的欲望驱动着情节发展。
Binary Opposition: Levi-Strauss's concept that narratives are built on pairs of opposing forces, such as good versus evil, hero versus villain, or nature versus technology. The conflict between them creates drama.
二元对立: 列维-斯特劳斯的概念,认为叙事建立在成对的对立力量之上,例如善对恶、英雄对反派、自然对科技。它们之间的冲突创造出戏剧性。
9. Audience and Representation | 受众与再现
Media texts are created with an audience in mind, and they construct versions of reality known as representations. Analysing who is depicted, how and why is key to critical media study.
媒体文本是带着对受众的考量而创作的,它们所构建的现实版本被称为“再现”。分析被描绘的人是谁、如何描绘及其原因,是批判性媒体研究的关键。
Target Audience: The specific group of people a media product is aimed at, defined by age, gender, interests, lifestyle and other demographic factors. Producers tailor content to attract this group.
目标受众: 媒体产品所针对的特定人群,由年龄、性别、兴趣、生活方式及其他人口统计学因素界定。制作者调整内容以吸引这一群体。
Stereotype: A simplified, often exaggerated representation of a social group, based on one or two obvious traits. Stereotypes can be harmful and lazy shortcuts, but sometimes they are used to subvert expectations.
刻板印象: 基于一两个明显特征而对某一社会群体进行的简化、常常夸大的再现。刻板印象可能是懒惰的、有害的捷径,但有时也被用来颠覆预期。
Mediation: The process through which a media text selects, edits and shapes reality before presenting it to the audience. Every image and story is mediated; nothing shown is simply 'raw' reality.
中介化: 媒体文本在呈现给受众之前,对现实进行筛选、编辑和塑造的过程。每个图像和故事都经过了中介;所展示的一切都不是单纯的“原始”现实。
Encoding / Decoding: From Stuart Hall’s model: encoding is how producers fill a text with meaning and intended messages; decoding is how different audiences interpret those meanings based on their own backgrounds.
编码 / 解码: 出自斯图亚特·霍尔的理论模式:编码是制作者在文本中注入意义和意图;解码是不同受众根据自己的背景对这些意义进行解读。
Preferred Reading: The meaning or message the creators want the audience to take away. It is the 'intended' interpretation that fits the producer’s goals.
偏好式解读: 创作者希望受众接受的意义或信息。它是符合制作者目标的“预定”解释。
10. Media Institutions and Genres | 媒体机构与类型
Media products are shaped by the organisations that create them and the genre frameworks they sit within. Understanding ownership and conventions gives you insight into why texts look and sound the way they do.
媒体产品被其背后的制作机构以及它们所处的类型框架所塑造。理解所有权与惯例能让你洞察文本为何呈现这样的样貌和声音。
Public Service Broadcaster (PSB): A broadcaster funded by a licence fee or public money, with a mission to inform, educate and entertain the public, such as the BBC. Its content is not driven by advertising revenue.
公共服务广播机构: 由收视许可费或公共资金资助的广播机构,其使命是告知、教育和娱乐公众,如 BBC。其内容并非由广告收入驱动。
Commercial Broadcaster: A media outlet funded primarily by advertising or subscription. Its content is designed to attract large audiences that can be sold to advertisers, e.g. ITV or streaming platforms with ads.
商业广播机构: 主要通过广告或订阅获取资金的媒体机构。其内容旨在吸引大量能售卖给广告商的受众,例如 ITV 或含广告的流媒体平台。
Genre Conventions: The recognizable features that belong to a particular genre, such as cowboys and desert landscapes in Westerns, or futuristic tech and AI themes in sci-fi. They set audience expectations.
类型惯例: 属于特定类型的可识别特征,如西部片中的牛仔和沙漠景观,或科幻片中的未来科技和人工智能主题。它们设定了观众的期待。
Hybrid Genre: A text that mixes conventions from two or more genres, for example a romantic comedy (romance + comedy) or a horror science-fiction film. Hybrids can refresh tired formulas and attract wider audiences.
混合类型: 混合了两种或多种类型惯例的文本,例如浪漫喜剧(爱情+喜剧)或恐怖科幻片。混合类型能更新陈旧套路并吸引更广泛的受众。
Media Conglomerate: A giant corporation that owns many different media companies and platforms, such as film studios, TV networks, publishing houses and streaming services. Concentration of ownership can limit diversity of voices.
媒体集团: 一个拥有许多不同媒体公司和平台的大型企业,如电影制片厂、电视网络、出版社和流媒体服务。所有权的集中可能会限制声音的多样性。
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